The approach
The design sprint was pioneered by Google Ventures, the venture capital branch of Google. The traditional methodology takes place over 5 days with active participation from all stakeholders throughout. The result? A well understood and validated product, idea or process that can be built quickly.
Design sprints at an enterprise level require an adapted approach. Busy calendars, high priority work and business continuity mean key decision-makers cannot afford to be away from their day-to-day work for too long. Innovation requires effort, experimentation, and time – a luxury executives and decision-makers don’t often have.
Adapting the standard design sprint framework requires a pragmatic approach – leveraging executives’ expertise where needed and producing actionable insights whilst not disrupting business as usual.
The following methodology takes place over the course of 3 weeks. The facilitation team engages in analysis, prototyping and testing, whereas decision-makers are involved at critical moments in the process: validating the business use case, understanding as-is context, evaluating final outcomes, and deciding on how to move forward.
Level the playing field
It is important to prime the understanding of the problem space before the design sprint commences.
This provides a foundation for the sprint to focus on the aspects of the problem that matter. The goal is to make sure key participants and facilitators are well-briefed on the contextual nuances that exist within the problem domain. Creating a picture of organisational structure, departmental responsibilities, target markets and product offerings will empower sprint participants to spend more time honing-in on the specifics of the problem and not waste time understanding context.
Supplement this knowledge with user interviews and research engagements, such as product walkthroughs and demos to build on this picture and create a familiarised problem landscape. Collate these findings into artefacts that can be critiqued early on in the design sprint. Personas, competitor analysis, empathy maps and organograms are some of these artefacts. These will give practical insights into user sentiment, competitor landscape and business unit functions.